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Doom: The Dark Ages’ director confirms DLC is in the works and says the game won’t end the way 2016’s Doom begins: ‘If we took it all the way to that point, then that would mean that we couldn’t tell any more medieval stories’

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  • Doom: The Dark Ages is a prequel, but won’t end the way 2016’s Doom reboot begins with the Slayer in the coffin
  • Game director Hugo Martin says this wouldn’t allow the team to tell more stories
  • Martin also said the team is working on DLC so the game can’t end with the Slayer in a coffin

Doom: The Dark Ages might be a prequel, but developer iD Software confirms it won’t end the way 2016’s Doom begins.

If you haven’t played Doom, the game begins with the Slayer locked inside a coffin until he breaks free. Since Doom: The Dark Ages is a prequel to this story, some players have started to form ideas about how the upcoming game will end.

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